(3 hours ago)Orion Pobursky Wrote: That said, since Eyesight is just a Cycles fork, I'd be curious to know exactly what need to be done to just use Cycles directly. There's probably some color/material properties/textures that need to be supplied. If an individual or team wants to work on something, I'd be happy to create an official git repo to house the code/presets.
Some years back I did look into it for a LDCad export feature, but couldn't find any useful information.
In the end I settled for a indirect blender export using the glTF format

It might be time to revisit that.