(2025-02-12, 22:05)Magnus Forsberg Wrote: The trick is to never draw a triangle across the mesh lines in your templet.
Here the 3 green will be exported well, but the red one will be out of position.
It is always better to keep to the guiding lines.
However: If you need to cross one of these lines do the following to slice a triangle along these lines, do this only TEMPORARILY
-> Go to FILES -> METADATA AND PROCESSING
-> Select the SLICERPRO.EXE check.box
-> Click OK
When you now export the surface will be cut along the guideing lines and the resulting triangles iwll be projected onto the template:
This looks faily nice in this example, but it might require some clean up afterwards to reduce extra vertices.
Therefore you can draw closely to the guiding lines, select the vertex and press CTRL-T to snap the vertex to the guiding line
REMEMBER to disable SlicerPro again