(2020-02-07, 17:44)N. W. Perry Wrote: What might be causing the issue in Studio then, if not primitive substitution?Studio DOES "some" primitive substitution...
That occurred to me too, but I wasn't sure how it would be put into practice. Is the idea that programs would be able to render their own hi-res substitute parts—the full minifig head, for example—and then apply to texture to that? (I'm not entirely sure what goes on behind the scenes of primitive substitution.)
For texmap result with primitive substitution, see eg. https://forums.ldraw.org/thread-4261-pos...ml#pid5008
Texmapping image was rather lo-res, but that can easily be improved