Script to generate random parts in LDCad


Script to generate random parts in LDCad
#1
Hi all,

For a MOC I have to simulate a kind of landscaping rough soil-like.
I am looking for a way in LDCad to make something like this with a script.

With it, you should be able to specify dimensions (in this case 8x8), what bricks to use (plates, tiles, etc.) and colors (like LBG, tan, white, ...)
Would that be possible?

   
Jaco van der Molen
lpub.binarybricks.nl
Reply
« Next Oldest | Next Newest »



Messages In This Thread
Script to generate random parts in LDCad - by Jaco van der Molen - 2020-01-22, 11:44

Forum Jump:


Users browsing this thread: 1 Guest(s)