RE: SVG to pattern/texture workflow? (OR: How to get rid of anti-aliasing easily?)
2019-12-31, 7:34 (This post was last modified: 2019-12-31, 7:37 by Daz. Edit Reason: misinfo )
2019-12-31, 7:34 (This post was last modified: 2019-12-31, 7:37 by Daz. Edit Reason: misinfo )
(2019-12-31, 3:29)Travis Cobbs Wrote: If I apply your texture to a part using the official !TEXMAP commands, it seems to look mostly ok (although the edges don't exactly line up). (Note that I renamed your image file to manda_chest_1.png.)There was 1 issue, I didn't seem to have the "s\973pa9s02.dat" file, so I replaced it with one I had in the repository and it [edit: Didn't work. I should really check before posting responses.] Confused me for a minute there, but I'm just not good at this, ahaha
what is "s\973pa9s02.dat" by the way?? I couldn't find it on the site either, unless I'm just blind.