LDCad shadow (snapping) update


RE: LDCad shadow (snapping) update
#13
(2019-12-01, 21:24)Roland Melkert Wrote: Hello all,

I've finally finished adding snap/mirror information to the 1901 library.

Still have to process 1902 though  Blush

Download:
http://www.melkert.net/action/download/shadow.sf
And replace the one which came with 1.6c (close the program first)
Which is located in the seeds subfolder at the same place as the main executable.

Some QA would be appreciated especially concerning mirroring, as I tend to forget about that.

35787, Tile 2 x 2 Triangular, behaves odd when mirroring. Here's a code snippet:
Code:
1 72 -80 -128 -20 -1 0 0 0 1 0 0 0 -1 18671.dat
1 71 -80 -96 0 1 0 0 0 1 0 0 0 1 32803.dat
1 72 -90 -112 40 0 0 -1 0 1 0 1 0 0 2462.dat
1 0 -80 -104 10 1 0 0 0 1 0 0 0 1 15068.dat
1 0 -80 -120 50 1 0 0 0 1 0 0 0 1 35787.dat

When I mirror on X, the 35787 doesn't mirror as I would expect to get this:
Code:
1 72 80 -128 -20 -1 0 0 0 1 0 0 0 -1 18671.dat
1 71 80 -96 0 1 0 0 0 1 0 0 0 1 32803.dat
1 72 90 -112 40 -1 0 0 0 1 0 0 0 -1 2462.dat
1 0 80 -104 10 1 0 0 0 1 0 0 0 1 15068.dat
1 0 80 -120 50 0 0 -1 0 1 0 1 0 0 35787.dat
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RE: LDCad shadow (snapping) update - by Orion Pobursky - 2019-12-10, 23:18

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