(2019-10-12, 1:45)Travis Cobbs Wrote: The render looks really nice, but the color to me looks like traditional yellow was used instead of the yellow-ish orange of the actual set.
Assuming that "Flame Yellowish Orange" is the correct color (and it certainly sounds correct), I would argue that the RGB value in LDConfig.ldr is wrong. It definitely doesn't match the color on the real model that I see with my eyes, either purely as an RGB color, applied to geometry in LDView (with any of LDView's lighting options), or in your high-quality render. Your render seems to match the color I see in LDView.