LDCad 1.6 Alpha 4 (win+linux)


RE: LDCad 1.6 Alpha 4 (win+linux)
#62
(2016-10-27, 18:19)Roland Melkert Wrote:
(2016-10-27, 17:58)Michael Horvath Wrote: I don't understand. What is this?

You can export any animation as a sequence of PNG files, when doing so it doesn't matter how slow the realtime renderings are to get e.g. a 25fps avi using a tool like avidemux.

Okay, cool.
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RE: LDCad 1.6 Alpha 4 (win+linux) - by Michael Horvath - 2016-10-27, 19:11

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