RE: Feature is complete: Text and 3D Editor in the same window
2016-07-24, 14:08 (This post was last modified: 2016-07-24, 15:18 by Magnus Forsberg.)
2016-07-24, 14:08 (This post was last modified: 2016-07-24, 15:18 by Magnus Forsberg.)
(2016-07-24, 12:55)Nils Schmidt Wrote: I finished the implementation of Willy Tschager's feature request.
There are three possible configurations (located in the options dialog):
- Separate windows (default)
- Text on the left / 3D on the right
- Text on the right / 3D on the left
Looks very good, as long as I get to resize the witdth of the windows.
I guess this also means that it is now possible to minimize LDPE with a single click in the taskbar?
Bug report:
- Mirroring quads is no longer possible by select lines, Copy, Paste, Select the new lines, Translate by -1. The original quads also gets mirrored. They seem to be selected too.
- The error described by Willy Tschager here is back. The cursor jumps ahead after I try to edit a value in a vertice, in the text editor.
Feature requests:
- I want to create non-standard "primitives" like I can in LDPC. e.g. a ten-sided edge primitive.
- I want to set the second line in a angle protractor to a defined angle.
How is the background picture supposed to work?
It is only visible until I try to edit something in the 3D editor for the first time. Then it becomes invisible until I choose to set the view to exact 90 degrees against the plane of the picture.