Roland Melkert Wrote:This might become, partly, possible using scripts too. You can already experiment with it in 1.5 using the animation scripts.Thanks for an example. You are right - part of that already works - that's promising. However, there are still some issues as you can see in my example:
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While pausing the animation you can export the OpenGL rendering (and thus the model in alternative colors).
- edges are not transparent so one gets something like a wired model - emphasized groups still are not visible well
- to set alpha channel of bricks walls one needs to modify ldconfig.ldr and restart LDCad (twice)
- scripting API does not contain any call to make a selection so I had to make a group containing all the model
- one needs scripting - this becomes even more complicated when/if we needed a real animation as well
Anyway, it's really promising that LDCad already knows each part of this feature. Can I therefore ask for a full feature merging them to one nice hotkey (+slider for opacity)?