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    Thread: LDCad shadow library github repository
Post: RE: LDCad shadow library github repository

Roland Melkert Wrote: (2022-07-21, 19:45) -- Any thoughts? -- It looks very, very well!
Milan Vančura LDraw Editors and Viewers 21 12,043 2022-07-21, 20:12
    Thread: LDCad shadow library github repository
Post: RE: LDCad shadow library github repository

Roland Melkert Wrote: (2022-07-15, 21:58) -- I'm still stuck on this (seems to be the same for BY and BY-SA though). It seems with version 4.0 it's enough to just mention the url of the repository...
Milan Vančura LDraw Editors and Viewers 21 12,043 2022-07-17, 8:38
    Thread: Add keyword to part
Post: RE: Add keyword to part

Orion Pobursky Wrote: (2022-07-12, 19:12) -- My comment above regarding the amount of time for doing these things applies. As always, you are welcome to send me any correction you wish. -- Mea culpa....
Milan Vančura Parts Authoring 19 7,446 2022-07-14, 8:40
    Thread: Add keyword to part
Post: RE: Add keyword to part

Jaco van der Molen Wrote: (2022-07-12, 18:08) -- OK, I will do this! -- Great. And, please, can you add "jumper" keyword to jumper parts, too?
Milan Vančura Parts Authoring 19 7,446 2022-07-12, 19:09
    Thread: Add keyword to part
Post: RE: Add keyword to part

Jaco van der Molen Wrote: (2022-07-12, 10:57) -- Hi all, I'd like to suggest adding the keyword "cheese" (and/or "cheese slope") to 54200. And all patterned versions of that piece. Perhaps to ...
Milan Vančura Parts Authoring 19 7,446 2022-07-12, 11:48
    Thread: Part Snapping missing/errors
Post: RE: Part Snapping missing/errors

Jaco van der Molen Wrote: (2022-07-12, 10:48) -- Part 54200 (slope brick 31 1 x 1 x 0.677 / cheese slope) no longer has snap info? -- I had the same problem: I updated shadow info but main part libr...
Milan Vančura LDraw Editors and Viewers 206 93,723 2022-07-12, 11:46
    Thread: LDCad 1.7 Alpha 2a (win+linux)
Post: RE: LDCad 1.7 Alpha 2a (win+linux)

Orion Pobursky Wrote: (2022-07-11, 12:54) -- Sorry about that. I assumed you had issued a pull request from your own repo. My fault for that assumption. -- No problem, this is a power of git - I've...
Milan Vančura LDraw Editors and Viewers 46 20,912 2022-07-11, 13:14
    Thread: LDCad 1.7 Alpha 2a (win+linux)
Post: RE: LDCad 1.7 Alpha 2a (win+linux)

Orion Pobursky Wrote: (2022-07-10, 14:15) -- After some consultation with Roland, we've decided to leave this under his umbrella. You posted your work above so my repo will be shutting down. -- As I...
Milan Vančura LDraw Editors and Viewers 46 20,912 2022-07-11, 12:20
    Thread: LDCad 1.7 Alpha 2a (win+linux)
Post: RE: LDCad 1.7 Alpha 2a (win+linux)

Roland Melkert Wrote: (2022-07-10, 17:07) -- I haven't had the time to do a real review but it looks ok at first glance :) Only thing I did notice is you added p/axl5hol8.dat, that one I don't use o...
Milan Vančura LDraw Editors and Viewers 46 20,912 2022-07-11, 12:15
    Thread: LDCad shadow library github repository
Post: RE: LDCad shadow library github repository

My experience, a technical summary: 1. It's good, if not necessary, to agree on one license used for all shadow files, otherwise I cannot imagine what to do if, for example, I edited a file originall...
Milan Vančura LDraw Editors and Viewers 21 12,043 2022-07-11, 11:52
    Thread: LDCad 1.7 Alpha 2a (win+linux)
Post: RE: LDCad 1.7 Alpha 2a (win+linux)

Travis Cobbs Wrote: (2022-07-08, 19:26) -- I assume it is here: https://github.com/ldraw-org/ldraw-connection-library -- Thank you, Travis. The current state of my work is requested to be pul...
Milan Vančura LDraw Editors and Viewers 46 20,912 2022-07-10, 11:27
    Thread: It's puzzle time again!
Post: RE: It's puzzle time again!

N. W. Perry Wrote: (2022-07-09, 20:29) -- D'oh! Of course, radians. Those get me every time. :rolleyes: And of course I tried this angle, and it does appear to be correct! -- Sure, it's good to ...
Milan Vančura LDraw Editors and Viewers 10 7,756 2022-07-09, 20:47
    Thread: LDCad 1.7 Alpha 2a (win+linux)
Post: RE: LDCad 1.7 Alpha 2a (win+linux)

Roland Melkert Wrote: (2022-07-07, 19:47) -- Thanks, I will merge/review them. -- The question is how to proceed further. Now, I'm on 22-02 which is a set you probably edit as well. Is it OK for you ...
Milan Vančura LDraw Editors and Viewers 46 20,912 2022-07-08, 11:51
    Thread: LDCad 1.7 Alpha 2a (win+linux)
Post: RE: LDCad 1.7 Alpha 2a (win+linux)

Roland Melkert Wrote: (2022-07-07, 19:47) -- Thanks, I will merge/review them. however you should add some more header information to them, e.g. -- I added the needed header lines to all files. Ne...
Milan Vančura LDraw Editors and Viewers 46 20,912 2022-07-08, 11:48
    Thread: It's puzzle time again!
Post: RE: It's puzzle time again!

That's interesting question. Although the initial conditions are easy to formalize, they let to an eq. of degree 4 - or I'm missing something :) let set y=|DE| ; l=|BC| ; r=|CD|; S=26; V=36; T=8 - ...
Milan Vančura LDraw Editors and Viewers 10 7,756 2022-07-08, 10:10
    Thread: LDCad 1.7 Alpha 2a (win+linux)
Post: RE: LDCad 1.7 Alpha 2a (win+linux)

Orion Pobursky Wrote: (2022-07-08, 2:32) -- Feel free to send a pull request to the ldraw-org repo. We'll change the license via a mass edit once we've landed on what we're going to use. -- Thanks,...
Milan Vančura LDraw Editors and Viewers 46 20,912 2022-07-08, 7:12
    Thread: More ways of ldraw parts usage then rendering them
Post: RE: More ways of ldraw parts usage then rendering ...

Oh! OK, OK - I asked to be surprised and I got what I requested for, that's fair :D  Although I must say I though about something different (usage of current ldraw files) I must say this is grea...
Milan Vančura General LDraw.org Discussion 8 3,352 2022-07-07, 12:13
    Thread: LDCad 1.7 Alpha 2a (win+linux)
Post: RE: LDCad 1.7 Alpha 2a (win+linux)

Hi Roland. I think I'm done with 2203, please let me know your opinion. I zipped all changes together, for your convenience. In the zip archive, check status_2203 file for details. In general: I fi...
Milan Vančura LDraw Editors and Viewers 46 20,912 2022-07-06, 22:54
    Thread: More ways of ldraw parts usage then rendering them
Post: RE: More ways of ldraw parts usage then rendering ...

Max Murtazin Wrote: (2022-07-06, 20:27) -- Literally only actual purpose of LDraw is making lego builds digitally, and there's not much need for there to be anything else -- OK, so you have no more...
Milan Vančura General LDraw.org Discussion 8 3,352 2022-07-06, 20:57
    Thread: More ways of ldraw parts usage then rendering them
Post: RE: More ways of ldraw parts usage then rendering ...

Max Murtazin Wrote: (2022-07-06, 17:56) -- I have read this and I'm not really sure what you even mean -- Asking you to use both your experience and your imagination to come with more ideas what el...
Milan Vančura General LDraw.org Discussion 8 3,352 2022-07-06, 18:11