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  Syntax highlighting
Posted by: Orion Pobursky - 2011-12-20, 6:57 - Forum: Website Suggestions/Requests/Discussion - Replies (2)

I have the ability to add syntax highlighting site wide (forums, wiki, the upcoming main site). It works for most common programming languages but there's no module for LDraw syntax. Before I waste time writing a module for LDraw syntax, is this something that would be of interest?

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  For the advanced part author: Friends mini-doll
Posted by: Tim Gould - 2011-12-19, 22:10 - Forum: Parts Authoring - Replies (10)

[Image: 6538934801_b105d63d50_m.jpg]
LEGO Friends vs. Minifigs by Dunechaser, on Flickr

The new mini-dolls are going to be fun.

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  Lego Unimog build timelapse
Posted by: Orion Pobursky - 2011-12-19, 5:45 - Forum: Off-Topic - Replies (8)

I've made a short time-lapse movie of me building the Unimog:
Youtube Video

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  Volunteers Wanted for Linux Installation Tutorial
Posted by: Tim Gould - 2011-12-18, 21:05 - Forum: Website Suggestions/Requests/Discussion - Replies (1)

Hi all,

I'd like to call on those who use Linux and LDraw to help edit this page on the wiki

http://wiki.ldraw.org/index.php?title=Ge...ed_-_Linux

Given the huge variety of linux flavours and tricks for getting things to work I think user-editable content is a better idea for this one that fixed content.

Tim

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  Do we need the LDraw Wiki?
Posted by: Magnus Forsberg - 2011-12-18, 16:19 - Forum: Website Suggestions/Requests/Discussion - Replies (3)

Do we need the LDraw Wiki?


1.)
There is a whole section with LUT-parts.
Do we realy need these compilation of pages, when the extraction from LDD is possible, and are becomming common?

2.)
There's an obsolete page with info about ldconfig.ldr.
It needs an update, or must be removed. It's only causing confusion.
The only correct page is here. Or am I wrong?
(b.t.w. are these two pages both correct? article 93 and article 547).

3.)
Do this discussion belong here in the forum instead?
We need a place to collect facts about our standards, and routines, but the discussion should be moved here.

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  Change to the LSC charter
Posted by: Willy Tschager - 2011-12-17, 20:37 - Forum: LDraw.org Announcements - No Replies

Hi,

the LDraw Steering Committee has agreed to update the LSC Final Draft - Membership with the following text:

Quote:Membership of the LSC shall have a minimum of 5 people. The LSC can vote to create additional vacancies for future elections. The LSC also defines a procedure for voting to eliminate seats added in the future. One seat is reserved for a current LDraw Library Administrator. If there is more than one LDraw Library Administrator then the LDraw Library Administrators will self select a member to represent them on the LSC.

Willy Tschager
On behalf of the LDraw Steering Committee

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  LDView - subfile coloring bug?
Posted by: Steffen - 2011-12-17, 13:29 - Forum: LDraw Editors and Viewers - Replies (6)

Hi, I am just noticing that

here
http://www.ldraw.org/cgi-bin/ptdetail.cgi?f=parts/x564c01.dat

and here
http://www.ldraw.org/cgi-bin/ptdetail.cg...459s01.dat

the images on the PT look weird. Something must be broken with the logic which applies
color to subfiles.

This bug may be related to the one that this file
http://www.ldraw.org/cgi-bin/ptdetail.cg...s/x564.dat
gets shown in a lighter grey than this one
http://www.ldraw.org/cgi-bin/ptdetail.cg...564c01.dat

hmmmm - Travis, do you know of this problem already?



EDIT:
here's some more files appearing broken, just for debug helping:
http://www.ldraw.org/cgi-bin/ptdetail.cg...945sde.dat
http://www.ldraw.org/cgi-bin/ptdetail.cg...945sgb.dat
http://www.ldraw.org/cgi-bin/ptdetail.cg...945sch.dat
http://www.ldraw.org/cgi-bin/ptdetail.cg...945snl.dat
http://www.ldraw.org/cgi-bin/ptdetail.cg...55as02.dat

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  2D Render
Posted by: Jetro de Château - 2011-12-16, 22:48 - Forum: Rendering Techniques - Replies (4)

What is the best and easiest way to get a good quality 2D render of an LDraw file?
I'm looking to make some set files for BlueBrick and I need (good) 2D renders of a top view.

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  Defining Material Properties in LDConfig
Posted by: Scott Wardlaw - 2011-12-16, 19:11 - Forum: Parts Authoring - No Replies

Would anyone like to give input to defining the rendering properties of the materials in ldconfig? For instance, could we add the following lines at the end of the file:

0 // LDraw Material Definitions
0 !MATERIAL METAL Ambient 0.2 Diffuse 0.7 Reflection 0.7 Refraction 0 Specular 0.5 Roughness 0.05 Brilliance 3 Phong 0.5 Phong_Size 40


Alternatively, we could create our own POV-Ray include file with these values and distribute it. I remember that we used to distribute a POV-Ray include file with the All-In-One installer.

Any thoughts?

Thanks,
Scott

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  Is "Pattern" superfluous in Sticker part names?
Posted by: Chris Dee - 2011-12-16, 11:03 - Forum: Parts Authoring - Replies (11)

Stickers, are always (?) used to add a decoration (pattern) to a part. Whilst we continue to restrict ourselves to a 64-character part description, I think we could dispense with the word "Pattern" in sticker names.

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