Welcome, Guest |
You have to register before you can post on our site.
|
Online Users |
There are currently 650 online users. » 2 Member(s) | 644 Guest(s) Applebot, Baidu, Bing, Google, Jeff Jones, Martin James
|
Latest Threads |
LDConfig Update: More dis...
Forum: Official File Specifications/Standards
Last Post: Chris Böhnke
5 hours ago
» Replies: 0
» Views: 27
|
Hi-res logo primitives
Forum: Official File Specifications/Standards
Last Post: Orion Pobursky
9 hours ago
» Replies: 13
» Views: 494
|
Wookiees!
Forum: Part Requests
Last Post: Jeff Jones
Yesterday, 16:48
» Replies: 0
» Views: 51
|
Colour Request: 15 Lemon ...
Forum: Official File Specifications/Standards
Last Post: Chris Böhnke
Yesterday, 15:58
» Replies: 9
» Views: 345
|
LDraw.org 2025-06 Parts U...
Forum: LDraw.org Announcements
Last Post: Orion Pobursky
2025-07-07, 15:38
» Replies: 4
» Views: 613
|
Part 5561, Door 1 x 4 x 1...
Forum: Part Requests
Last Post: Zach M
2025-07-07, 14:48
» Replies: 0
» Views: 102
|
Updates of the Bricklink ...
Forum: Parts Authoring
Last Post: Manfred Schaefer
2025-07-06, 19:28
» Replies: 6
» Views: 585
|
Modulex parts
Forum: Parts Authoring
Last Post: Chris Böhnke
2025-07-06, 18:29
» Replies: 24
» Views: 3,219
|
Minifigure Head 3626pb307...
Forum: Part Requests
Last Post: Knud Ahrnell Albrechtsen
2025-07-06, 16:41
» Replies: 3
» Views: 338
|
Minifigure Head 3626pb181...
Forum: Part Requests
Last Post: Knud Ahrnell Albrechtsen
2025-07-06, 16:34
» Replies: 2
» Views: 285
|
|
|
Space police I series |
Posted by: Massimo Maso - 2014-03-22, 22:30 - Forum: Official Models
- Replies (6)
|
 |
Hello to all,
I will upload the Space police I models that I made .
You can use it freely, I give it 'Free ONLY for NON-Commercial Use' .
At the time are referred as "Unofficial model" but only because they were not verified by other people.
In case of errors or problems reported me. Thanks.
Here are some notes for possible improvements.
They collected all the models of the Space police I series.
There are 6 box-sets that I organized in the following way:
1 ldr file for each box-set with only a vehicle;
1 mpd file for each box-set with more than one vehicle and/or with independent structure (buildings, track, ...).
If there are moving parts (hooks, trailers, tippers, ...) I created more ldr files for a single object in order to simplify a possible next animation .
In order not to complicate the archive, however, the wheels have been incorporated into the one file ldr of the vehicle.
In the mpd file of a box-set, each vehicle has its own independent structure (ldr file).
The basic idea is to assign names to the following :
xxxx [x ] - [ yyy ] - [ z ] - [ u]
xxxx [ x ] is the code box ( four or five digits)
yyyyyy is the option code for the second box , if the vehicle is a combination
z is the progressive optional for different independent models inside the box
u is a letter optional for the parts that make up the model , and that can move between them.
As for the choice of colors, I tried to respect those provided by Lego, but it is possible that some have escaped me.
I did not use stickers: I do not like in real life and I prefer not to use them even in the virtual world.
I did not realize the minifiugres in the box-sets.
Ldr files were introduced in the steps for building: do not reflect the official ones of the instruction manual.
The models are built bottom-up.
The vehicles are all oriented with the longitudinal axis x and muzzle in a positive direction.
The tubes (in 6986) were made with LDSynth in an appropriate ldr file.
Now stop write, it's time to load the models!
I hope you enjoy them as I liked building them!
|
|
|
LPub has displaying no colour in the model |
Posted by: Jono - 2014-03-22, 5:36 - Forum: Help
- Replies (2)
|
 |
HI. Does anyone know how to get LPub to show colour again? I haven't changed any settings since my last instructions that I did, now what ever LDraw file or previous completed instruction file I open they all look like a colouring picture page. There are no colours except a black outline. Cheers Jono
|
|
|
Parts Tracker Searching |
Posted by: Mark Kennedy - 2014-03-20, 5:11 - Forum: Website Suggestions/Requests/Discussion
- Replies (2)
|
 |
Would you be willing to make it so that when a user searches the parts tracker the appended list of all the existing official library parts meeting the criteria not only showed the names, but also had links to the actual .DAT files for that part? This would be extremely useful for part authors.
|
|
|
Keyframe missing? |
Posted by: Tommy Shan - 2014-03-18, 17:54 - Forum: LDraw Editors and Viewers
- Replies (1)
|
 |
Hello!
I'm just going through the tutorial for Ldraw, and making the blue car, and it mentioned setting a keyframe by clicking on the blue key icon.
There is no blue key icon to be found. My tool bar is also missing the stop and play buttons, and the animation icon (film strip). Do I need to activate or add them somehow? Or did I install LeoCAD incorrectly?
Oh, and my version is 0.80.2.
Thanks!
-Tommy
|
|
|
Yet another WebGL-based renderer? |
Posted by: Sebastian Wahl - 2014-03-16, 20:07 - Forum: LDraw Editors and Viewers
- No Replies
|
 |
So why you might ask, to be honest I'm not quite sure. Nevertheless, it happened and you can find a very early version here: http://webldraw.spillerrec.dk/ (Source on Github: https://github.com/spillerrec/WebLDraw )
I have only spend a week on this so far and this is the first time I done something more advanced than a triangle with OpenGL, so this is very rough implementation. This is also written in Dart, which again I have never messed around with before.
Quick overview: - Understands all the basic LDraw stuff, i.e. anything else than META commands
- Basic controls, left-click rotates, middle click moves and right-click zooms.
- Fullscreen support, hover over the canvas and press 'F'. Want to have a button, but not sure where I should get the icon from... Seems only to work in Chrome now that I tried it again, I have to check up on that.
- MPD support
- Simple to embed on a page, add: <div class='webldraw' data-file="X.ldr"><canvas width=X height=X>fallback message</canvas></div> and the script will do the rest.
Issues:- No rendering of optional lines, I have to learn more about OpenGL to figure out how this should be done
- Transparency is buggy
- Zooming with scroll-wheel doesn't work because a bug in dart2js
- It looks absolutely horrible in Opera 12, and I'm not really sure why. Looks much better in Firefox and Chrome. Anti-aliasing is turned of in Opera, but I wonder if that is the only cause.
- Some lines are not clearly visible
- Potential race-condition during loading when having multiple models on one page.
- No progress bar when loading, that is next up on my list. Also I suspect the conversion can be a bit slow, but I need to profile it.
I intend to look into network performance as having to do a 100 requests to get all the parts used in a model is just bad. Not surprisingly, I want them to appear as quick as possible on my website. Actually, I think the best solution is just to embed all the parts into one MPD file and configure the server to send it GZIPed.
Another thing that could be fun would be to make a browser extension to show .ldr and .mpd files in 3D, instead of just text. Don't really know how much you can do with extensions, but I would be surprised if that is not possible.
|
|
|
Updated LDraw tools for parts authors: Selector and SymSplitter |
Posted by: Philippe Hurbain - 2014-03-14, 13:32 - Forum: Parts Author Tools
- No Replies
|
 |
A new version of Selector (V1.2) is available: - Bug correction: using discolor (-d, -d+) previously implied -m option
- Bordering condlines are no longer selected if -b option is specified.
- Condlines and edge lines are now sorted separately when -s option is specified.
A new version of SymSplitter (V1.2) is available, introducing new options:- -x++..-z-- are similar to -x+..-z-, but use an offset parameter to be able to use any plane in main directions, not just origin planes. "-x++ 0" is the same as "-x+".
- -i inverts direction of split. No need to invert winding of elements in splitter file. This is active also for main plane splits, so -i -x+ is the same as -x-
- -d0 options deletes nothing. This allows to snap elements of a file to splitter plane(s). Warning: splitter planes are infinite, so snapping may occur in areas far form the area you want to modify!
|
|
|
|