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  [LDPE] 1.8.93 Released (two-thirds view angles / 'Moved to' bugfix)
Posted by: Nils Schmidt - 2025-06-07, 10:44 - Forum: Parts Author Tools - No Replies

Hi,

this version includes little improvements and some bug fixes.

[Image: attachment.php?aid=12753]

As always, you can download LDPE from this page:

http://nilsschmidt1337.github.io/ldparteditor/

Changelog:

(3 new features and 3 bug fixes)

With this release you will be able to...

  • ...show two-thirds views from other angles (click on "Two-Thirds" multiple times).
  • ...see the user name and current date displayed as default in the dialog for meta commands.
  • ...use the new MATERIAL FABRIC colours.

The following critical issues are fixed:

  1. The keyboard shortcut for showing the "Add comment / meta data" dialog did not work anymore.
  2. The detection of "~Moved to" files did not always work.
  3. [OpenGL 3.3] Flickering lines on Intel Arc dGPUs.

The program was tested intensively with "real world" files.
However, something can go wrong in about 140.000 lines of code.

Installation on Windows:

  1. Download and extract LDPartEditor_win32_x64.zip
  2. Run LDPartEditor-1.8.93.msi
  3. Start LDPartEditor from the start menu
Installation on Linux:

  1. Download and extract LDPartEditor_linux_x64.zip
  2. Install ldparteditor_1.8.93-1_amd64.deb
  3. Start LDPartEditor from the menu or via launcher
Installation on Mac OS X:

  1. Download and extract LDPartEditor_mac_x64.zip
  2. Mount LDPartEditor-1.8.93.dmg
  3. Drag LDPartEditor.app to the Applications folder
  4. Copy ldparteditor.sh to your home folder
        4a. Open a Terminal.app and run ./ldparteditor.sh
        4b. Or open a Terminal.app and run /Applications/LDPartEditor.app/Contents/MacOS/LDPartEditor

I listen carefully to your requests and possible complaints. Please leave me a message, with your thoughts and wishes to further improve the software.

LDPE is a 3D CAD application: The overall system requirements are higher. While I recommend to use a powerful 64-bit multicore system, it could be possible, to run LDPE on older machines as well.

System Requirements:

Minimum System Requirements:
  • OpenGL 2.1 compatible Graphics Card
  • Operating System (64-bit): Windows [7 or newer], Linux [e.g. Ubuntu Linux >=14.4], Mac OS X [>=10.6]
  • CPU: Multicore-Processor e.g. Intel Core 2 Duo or AMD Athlon II (>2.0Ghz)
  • RAM: 4GB
  • Video-Memory: 1 GB
  • Free Disk Space: 150 MB
Recommended Requirements:
  • Operating System (64bit): Windows 7,8,10,11, Linux [e.g. Ubuntu Linux >=14.4], Mac OS X [>=10.6]
  • OpenGL 3.3 compatible Graphics Card
  • CPU: Multicore-Processor with 4 cores (or more)
  • RAM: >4 GB
  • Video-Memory: >1 GB
  • Free Disk Space: 500 MB
  • For a faster start, LDPartEditor and the LDraw™ library should be installed on an SSD.

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  Request for parts 6111pb014R/6111pb014L and 2456pb014
Posted by: Matthew - 2025-06-07, 1:22 - Forum: Part Requests - Replies (5)

Hello!  So, firstly, got the Hindenbrick uploaded to Rebrickable, which is very nice, so again thank you to Mr. Lasser.  Second, am working on some new Standard L-Gauge Steam Locomotives, and thus would like to request the following parts, 6111pb014R/6111pb014L and 2456pb014.  That's all, thank you!  Rockatoa, Brickticks out!

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  parts 1941 vs 20612
Posted by: Franklin W. Cain - 2025-06-06, 17:54 - Forum: Parts Authoring - Replies (1)

Part 20612 (and its sub-file) should have its Title updated to indicate this part has a hollow stud. 

New(ish) part 1941 is mostly identical to 20612, save that 1941 has an open stud. 

I did not find part 1941 on the Parts Tracker, so I modified a copy of the DAT code from 20612 to make this new part. I intend to upload these two new files to the Parts Tracker shortly. 

Franklin



Attached Files
.dat   1941.dat (Size: 636 bytes / Downloads: 3)
.dat   1941s01.dat (Size: 20.26 KB / Downloads: 2)
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  Request for part: 69953pb02
Posted by: Vinson - 2025-06-03, 3:23 - Forum: Part Requests - No Replies

Hi all

I know I can substitute this part: 69953pb02 (Aircraft Fuselage Forward Top Curved 6 x 10 x 4 with 2 Window Panes) with part 87613, but 87613 is really old. Again, it's odd that the Studio has the bottom part 5122 but not the top (69953pb02). Is there any chance that I can get part 69953pb02?

Thanks heap!

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  23763 axl torso
Posted by: Jeff Jones - 2025-06-02, 17:23 - Forum: Parts Authoring - Replies (14)

i am asking this because i dont have part

sorry if worded weridly but on the unity mesh things like the 2 studs the neck stud and pinhole arent extactly in system????, they always have like a decimal consisting of at leats 3 numbers

is it like that on the real part?, should i simplify it or use the werid locations found on the mesh

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  Micro Ninjago City
Posted by: Magnus Forsberg - 2025-06-01, 12:57 - Forum: Official Models - No Replies

Micro Ninjago City

40703 - 40704 - 40705 - 40706

   

OMR: Not
Missing parts: None



Attached Files
.ldr   Ninjago - Mini Modular.ldr (Size: 77.01 KB / Downloads: 4)
.ldr   40706 - Micro Ninjago City Markets.ldr (Size: 21.07 KB / Downloads: 2)
.ldr   40703 - Micro Ninjago City.ldr (Size: 18.64 KB / Downloads: 2)
.ldr   40704 - Micro Ninjago Docks.ldr (Size: 15.2 KB / Downloads: 2)
.ldr   40705 - Micro Ninjago City Gardens.ldr (Size: 21.69 KB / Downloads: 2)
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  Arin's Ninja Mask Headpiece from Dragons Rising
Posted by: Christopher Pittman - 2025-05-31, 0:16 - Forum: Part Requests - Replies (2)

I've been looking for this piece for so long. I haven't been able to find it on LDraw or Mecabricks or any other site. If anyone can get me this file it would be greatly appreciated.

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  Disney Princess 2014
Posted by: Takeshi Takahashi - 2025-05-29, 15:49 - Forum: Official Models - Replies (1)

Disney Princess sets released in 2014, the launch year

The missing parts are listed here:
https://forums.ldraw.org/thread-24146.html

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  Texture specs are without an example
Posted by: Willy Tschager - 2025-05-29, 7:00 - Forum: Official File Specifications/Standards - Replies (8)

We need a fully working texture example (preferable a tile or something small) at the end of the specs:

https://www.ldraw.org/texmap-spec.html

showing how a code should look like. The explanation at the top is not enough. Please post something below.

w.

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  Decals and Stickers in a more mainstream format
Posted by: Seth Blackbrick - 2025-05-29, 4:04 - Forum: LDraw File Processing and Conversion - Replies (3)

Does anyone know of a repo of minifigure decals in a useable format like .png?

I've been working on a fan game for some time and I'm trying to get character customization going. Ideally I would have a folder full of all the decals for the torso, legs, face etc. which I can map onto the player model with shaders, but I cant find a reliable method to grab the images from the Ldraw files or Studio. I took a dive into the .dats and couldn't see any light at the end of that tunnel. 

The only method that has worked has been to export from MecaBricks into blender, which gives a great map like the one attached, but I'll be damned if I have to do that 100s of times over with varying results. 

Any help on this would be much appreciated, I have something cooking and it's going to be hot.

   

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