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Parts 4245 + 4264 for set...
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Looking for some Ninjago ...
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| Part #54568 |
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Posted by: Trent - 2021-01-31, 3:03 - Forum: Parts Authoring
- No Replies
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I'm trying to get Part 54568 into Studio. I tried downloading the file from this link https://www.ldraw.org/cgi-bin/ptdetail.c.../54568.dat. However when I try to import the file into Parts Designer it says "Parts not found: s/54568s01.dat". I noticed I didn't have a subfile or something downloaded so I made sure to download the subfile from the link as well and its file name is 54568s01.dat. But even though I have both files downloaded, Parts Designer still shows the same error message about the missing part and I don't know what to do.
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| Part 15459 --> Part 31794 |
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Posted by: Johann Eisner - 2021-01-30, 15:52 - Forum: Parts Authoring
- No Replies
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Hi
When updating the model database on our website (technic-dialog.de), I noticed that there is a newer version of part 15459, --> part 31794.
I didn't find it in the Parts Tracker or in the parts requests forum.
Will this still be created?
Johann
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| Thin Wires |
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Posted by: Brian Williams - 2021-01-27, 22:37 - Forum: Part Requests
- Replies (3)
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I'm using Bricklink Studio to render instructions containing 3rd party LED lighting components. Philo was kind enough to generate some draft Brickstuff elements, and I have created others in Part Designer. But I've hit a wall rendering the thin LED wires. Studio supports flex hoses (painfully) but the PartDesigner doesn't support flex properties.
Would anyone able to create a 10 stud long section of .25mm hose will connections and flex properties in tact? I suspect twisted wires is complicated so I'd be happy with a single strand.
- Brian Williams
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| Incorrect LEGO ID colour in LDConfig.ldr |
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Posted by: Denis - 2021-01-27, 9:17 - Forum: Official File Specifications/Standards
- Replies (7)
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Hi there,
Just wanted to let you know that I spotted a possible colour ID mismatch in the LDConfig.ldr file.
In that file, the LEGO colour ID 147 has two different LDraw colour code matches: 62 and 178. In the former case the LEGO colour is named "Metallic Dark Green", which is incorrect. I'm pretty certain that the LEGO ID should be 186 in that case.
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| Ring approximation calculation |
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Posted by: Philippe Hurbain - 2021-01-25, 18:09 - Forum: Parts Authoring
- Replies (1)
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Following review of this part, Magnus asked for my method to calculate ring approximations... as it maybe helpful for many people, I answer here...
Original pattern used a lot of thing rings to get "precise" dimensions, though this is mostly useless since measurements on prints (and prints themselves!) are pretty approximative.
Code: 1 0 0 12.25 -10 .5 0 0 0 0 .5 0 1 0 4-4rin14.dat
1 0 0 12.25 -10 .25 0 0 0 0 .25 0 1 0 4-4rin30.dat
1 4 0 12.25 -10 .125 0 0 0 0 .125 0 1 0 4-4ring62.dat
1 4 0 12.25 -10 1.125 0 0 0 0 1.125 0 1 0 4-4ring7.dat
1 4 0 12.25 -10 .25 0 0 0 0 .25 0 1 0 4-4rin36.dat
1 0 0 12.25 -10 .125 0 0 0 0 .125 0 1 0 4-4ring74.dat
1 0 0 12.25 -10 .625 0 0 0 0 .625 0 1 0 4-4rin15.dat
1 0 0 12.25 -10 .25 0 0 0 0 .25 0 1 0 4-4rin40.dat
1 16 0 12.25 -10 10.25 0 0 0 0 10.25 0 1 0 4-4ndis.dat
I propose to simplify this code with an approximation:
Code: 1 0 0 12.25 -10 .77778 0 0 0 0 .77778 0 1 0 4-4ring9.dat
1 4 0 12.25 -10 1.55556 0 0 0 0 1.55556 0 1 0 4-4ring5.dat
1 0 0 12.25 -10 1.03704 0 0 0 0 1.03704 0 1 0 4-4ring9.dat
1 16 0 12.25 -10 10.37037 0 0 0 0 10.37037 0 1 0 4-4ndis.dat
The method to get it is simple, and works well if the ring thickness is relatively low compared to its radius. I'll start from inner ring and progress to outer (here I don't want to need changes to the inner delicate pattern!), but you can do it also in the other order.- First ring: inner diameter is 7 (14/2), desired thickness is 0.75. 7/0.75=9.3333. Round to nearest integer, we get a ring9. To fit inner diameter, thickness must be 7/9=0.777777777. Close enough to the 0.75 target.
- Second ring: Inner diameter is 7.77777777 (0.777777777*(9+1)). Previous pattern outer diameter is 37*.25=9.25. Desired thickness is thus 9.25-7.77777777=1.47222222. Second ring will be obtained as int(7.77777777777/1.47222222222) -> ring5. To fit inner diameter, thickness must be 7.77777777/5=1.5555555. A bit further than the 1.47 target, but good enough...
- And third ring: needed thickness is 0.91666666, we get int(9.3333333333/0.9166666666)=10, with a thickness of 0.93333333333
Don't ask me why I proposed a ring9 for outer ring, ring10 is better!
Of course if you calculate from outside to inside, you must compensate for the "+1" between inner and outer radii of LDraw rings...
Formula is int(inner diameter / desired thickness) in the first case, int(outer diameter / desired thickness)-1 for the second.
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| Color Space |
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Posted by: Leonardo Zide - 2021-01-24, 19:57 - Forum: Official File Specifications/Standards
- No Replies
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I couldn't find this on the spec so I thought I'd ask here and maybe it could be updated to make it clear.
Are the colors listed in LDConfig.ldr in linear or sRGB color space? What about alpha?
Does the same apply to the PNGs in the TEXMAP extension?
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