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Final Sticker Back Standa...
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Duplo cannon ball part na...
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[LDPE] 1.8.95 Released (p...
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Inverse tang
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Owl with spread wings
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WeDo 2.0 electronics
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missing parts for star wa...
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LDraw.org 2025-06 Parts U...
Forum: LDraw.org Announcements
Last Post: Orion Pobursky
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0.8.53 Beta Released (bugfixes / many code improvements) |
Posted by: Nils Schmidt - 2021-05-24, 9:44 - Forum: Parts Author Tools
- Replies (10)
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Hey,
this version uses a different configuration file.
Therefore, it will be necessary to reset all your custom LDPE settings.
What you can do as a workaround: - run two LDPE instances in parallel (0.8.53 + 0.8.52) and open both option menus to sync the settings manually.
- take screenshots from your options menu entries in 0.8.52 before installing 0.8.53.
The release includes a critical undo/redo bug-fix and a lot of major/minor code improvements.
In total, today's release adresses about 100 different code issues.
![[Image: attachment.php?aid=12753]](https://forums.ldraw.org/attachment.php?aid=12753)
As always, you can download LDPE from this page:
http://nilsschmidt1337.github.io/ldparteditor/
Changelog:
(3 new features and 6 bug fixes)
With this release you will be able to...- ...benefit from about 100 different optimizations to LDPEs code base (I added 180000 lines and deleted 185000 lines of code since the last release).
- ...benefit from a new, more robust and secure method which loads and saves LDPEs configuration file.
- ...get improved hints and tips for the startup dialog (seen on first program start).
The following critical issues were fixed:
- Undo / Redo broke the 3D model if the file ended with empty lines or contained duplicated empty line groups.
- The calculated colour for transparent textures was too dark. (OpenGL 2.0)
- On MacOS X it was not possible to reassign a shortkey, because the dialog window had not the required focus for detecting the keyboard input.
- Avoided obvious divisions by zero on "zoom to fit" with empty models and by scaling a zero-height font with Txt2Dat.
- The 3D editor freezed by an BFC INVERTNEXT without a following TYPE 1 reference line.
- "Make subpart from 3D selection" duplicated "0 BFC INVERTNEXT" meta commands.
The program was tested intensively with "real world" files.
However, it is still a beta version and something can go wrong in about 140.000 lines of code.
Make sure that you choose the right architecture for your OS and Java Virtual Machine (JVM) (64bit or 32bit).
A short guide how to check if a 64bit JVM is installed on your system is located at the bottom of this message.
- Download the zip-Archive
- Extract the archive content to the location of your choice
- On windows, double-click "run.bat" to start LDPE.
- On linux/mac, you have to excecute the shell script "run.sh" to start LDPE.
Please note that this software is in the beta stage. Although, this version was tested, there are already known issues for this release. There is a potential risk of data loss.
You can search for updates if you do the following steps:
- On windows, double-click "update.bat" to search for updates.
- On linux/mac, you have to excecute the shell script "update.sh".
I listen carefully to your requests and possible complaints. Please leave me a message, with your thoughts and wishes to further improve the software.
LDPE is a 3D CAD application: The overall system requirements are higher. While I recommend to use a powerful 64-bit multicore system, it could be possible, to run LDPE on older machines as well.
System Requirements:
Minimum System Requirements:
- 64-bit Java Runtime Environment (JRE) 1.8
- OpenGL 2.1 compatible Graphics Card
- Operating System (64-bit): Windows [7 or newer], Linux [e.g. Ubuntu Linux >=14.4], Mac OS X [>=10.6]
- CPU: Multicore-Processor e.g. Intel Core 2 Duo or AMD Athlon II (>2.0Ghz)
- RAM: 4GB
- Video-Memory: 1 GB
- Free Disk Space: 100 MB
Recommended Requirements:
- Operating System (64bit): Windows 7,8,10, Linux [e.g. Ubuntu Linux >=14.4], Mac OS X [>=10.6]
- OpenGL 3.3 compatible Graphics Card
- CPU: Multicore-Processor with 4 cores (or more)
- RAM: >4 GB
- Video-Memory: >1 GB
- Free Disk Space: 512 MB
- For a faster start, LDPartEditor and the LDraw™ library should be installed on an SSD.
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How to check your JVM version (32- or 64-bit):
--------------------------------------------------------------------------------
You can try on the command line:
If it's not a 64-bit version, you'll get a message that looks like:
This Java instance does not support a 64-bit JVM. Please install the desired version.
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1950s Town Plan |
Posted by: N. W. Perry - 2021-05-18, 5:04 - Forum: Official Models
- Replies (7)
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Town Plan / System in play
Sets 1210, 1211, 1212, 1213 and 1236 — the first true model sets!
In 1955, TLG launched the System i leg ("System in play") branding concept, which was the genesis of what we now simply call the Lego "system". System i leg was a line of small model kits, parts packs, accessories and HO-scale vehicles that, together with the existing Lego Mursten gift boxes, all centered around the "town plan"—a soft plastic mat that had a city streetscape laid out on it. So you could say this was also the beginning of the Town theme (although the idea of themes wasn't really introduced until Legoland in the 1970s).
These five small model sets included, for the first time, a selection of parts intended to build specific models, and there were instructions for those models enclosed in the box (as opposed to in the catalog, as with the gift sets of 1954)—another first, although standalone instructions wouldn't become commonplace for about another decade. The models were a collection of small shops or houses, and a garage with a clever automatic door.
These sets went through a few different versions over the years, as slotted bricks were retired and tabbed windows replaced with studded ones, and like all early sets, the exact contents tended to vary quite a bit anyway. When Lego started selling in Germany and beyond, these were sold with 3-digit set numbers (210–213 and 236) to differentiate them from Scandinavian sets that still had the slotted bricks. The 3-digit set numbers became universal in 1958.
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Live LDraw building |
Posted by: Orion Pobursky - 2021-05-17, 1:08 - Forum: Website Suggestions/Requests/Discussion
- Replies (4)
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So I got this great idea to do a "watch me build this in LDraw" livestream on YouTube or some other platform. Unfortunately it would have to be in the evening my time (Pacific) so that's super late for the US East coast or supper early for Europe. Is there any interest in something like this?
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