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Latest Threads
Inverse tang
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Owl with spread wings
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Modulex parts
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missing parts for star wa...
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Updates of the Bricklink ...
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Possible duplicate faces ...
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  Bricklink pattern reference numbers
Posted by: Magnus Forsberg - 2021-07-13, 20:36 - Forum: Official File Specifications/Standards - Replies (4)

It looks like Bricklink have added a 0 (zero) in all their patterned parts numbers. All the pattern number has four digits.
This makes all our parts with bricklink keywords, in need of editing.

Any idea on how that could be done?

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  Rubber arrow helper and more arrows
Posted by: Milan Vančura - 2021-07-13, 11:40 - Forum: LDraw Editors and Viewers - Replies (14)

Hi.

While preparing new instructions for one customer I found a rubber arrow helper really needed. So I created one and want to let anyone use it.
I got an inspiration from the arrow helper thread and holly-wood.it and Technic Flex Cable - so you can see I'm _not_ experienced with these LDCAD meta commands. Please, check if this is correct way how to create such arrow. What I see in LDCAD is that sometimes a gap between the end segment and a rest of arrow appears, for shorter arrows one need to shorten the "tension" of path points. Otherwise it looks good, as far as I can see. What do you think?

Then, what about to cooperate on creation of one section of arrow helpers together? So far, I found:

* straight arrows of different lengths by Willy Tschager
* arrows for rotations etc. by Jaco van der Molen
* this rubber one by me

My idea is to create a simple zip archive with all these together (including donor files etc.) and LDCAD partBin definition so anyone can find and use arrows easily: in LDCAD and, later, in LPUB3D.
In following LDCAD releases this could be a part of LDCAD distribution as another helper files.

What do you think? Willy, Jaco, Roland?

So far, I use this partBin definition, in templates subdir:

Code:
  [options]
  kind=filter
  caption=Arrows

  description=Misc arrow helpers
  picture=
  mascot=path\a1.ldr
  id=40

  sortOn=description
  sortDesc=false
  sortCaseInSens=true
  sourceInv=template
                                                                     
  <rules>
  include keyword arrow                                                                                 



Attached Files
.ldr   arrow.ldr (Size: 1.07 KB / Downloads: 10)
.dat   arrow_body.dat (Size: 294 bytes / Downloads: 9)
.dat   arrow_tip.dat (Size: 422 bytes / Downloads: 8)
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  Proposal of new primitives
Posted by: Massimo Maso - 2021-07-12, 22:19 - Forum: Parts Authoring - Replies (24)

I propose the introduction of these six primitives (3 version 16 sides and 3 version 48 sides) that could solve some situations.
The example I have attached is the one with which I came up with the idea, in fact the most correct use would be for patterns with incomplete rings of different colors.
The primitives I propose come from the classic ndis to which, however, I moved the vertex of the circumscribed square to bring it to the vertical of the last vertex of the circle.

They should be quite interchangeable with the current tang primitives, but reducing the number of triangles required (partly because they are already included in the primitives and partly because their shape is more regular).



Attached Files
.dat   npeghol7-official.dat (Size: 792 bytes / Downloads: 7)
.dat   npeghol7-tang.dat (Size: 1.08 KB / Downloads: 3)
.dat   npeghol7-tdis.dat (Size: 810 bytes / Downloads: 3)
.dat   1-16tdis.dat (Size: 252 bytes / Downloads: 3)
.dat   3-16tdis.dat (Size: 340 bytes / Downloads: 4)
.dat   1-8tdis.dat (Size: 294 bytes / Downloads: 3)
.dat   48 1-8tdis.dat (Size: 475 bytes / Downloads: 1)
.dat   48 1-16tdis.dat (Size: 353 bytes / Downloads: 3)
.dat   48 3-16tdis.dat (Size: 601 bytes / Downloads: 3)
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  How to upload an аvаtаr?
Posted by: Trevorgek - 2021-07-12, 13:36 - Forum: Off-Topic - Replies (2)

Hi, can you tell me how to upload an avatar?

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  LDView 4.4 Released
Posted by: Travis Cobbs - 2021-07-08, 1:40 - Forum: LDraw Editors and Viewers - Replies (4)

LDView 4.4 is now available.

You can download this release from the LDView Downloads Page.

In my opinion, the biggest enhancements in this release are:

  1. Support for DPI scaling (AKA High DPI) on Windows, as well as Retina displays on macOS.
  2. Support for SPHERICAL and CYLINDRICAL texture maps.
  3. A new Search field in the Model Tree.
  4. Support for !DATA meta-command for embedding texture maps into MPDs.
  5. LDView.com executable in Windows so that command line usage now shows errors (and optionally warnings).
  6. Support for macOS Finder thumbnail generation (toggle on LDraw tab of preferences).
  7. Support for macOS Dark Mode.
  8. Support for Apple Silicon-based Macs.
  9. Multiple important TEXMAP bug fixes.
You can see the full Change History here.

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  MacOS Morterey Object Capture
Posted by: Orion Pobursky - 2021-07-06, 15:48 - Forum: Parts Author Tools - Replies (6)

https://developer.apple.com/augmented-re...t-capture/

This new feature looks interesting and may be useful as a starting point for complex parts with organic shapes.

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  Automatic image creation for training AI
Posted by: Murray - 2021-07-05, 13:23 - Forum: General LDraw.org Discussion - Replies (9)

Hello all.

I have been wondering if there is a way to create a collection of images of a part from different angles automatically.
The only comparison I can think of is to use a Photoshop action to rotate the image, save a copy, repeat that a few times, close the part and onto the next.

I want to train a neutral network to identify Lego bricks on a conveyor, and sort them.  The standard way is to take photos from a few angles and label them. 
[Image: lego-sorter-fe.jpg?w=800]
image borrowed from here

That could take forever with the dataset I want to create, even using a handful of camera taking photos at the same time.

Does anyone know if this is possible with Ldraw?
I saw that you can go to a predetermined viewpoint and take a screenshot, seems like a good start?

I know a virtual image set won't be as accurate as taking sample photos of real bricks in situ, but I can add real photos to the dataset latter for bad matchups.

Thanks for any recommendations ?

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Rainbow Pattern / print requests
Posted by: Zoltán Tibor - 2021-07-04, 10:17 - Forum: Part Requests - Replies (10)

Hi! Can you make me somebody please this terrier dog looks like to Toto dog?

Terrier dog: https://www.ldraw.org/cgi-bin/ptdetail.c.../26078.dat

Toto dog: https://www.bricklink.com/v2/catalog/cat...conly%22:0}

And this Owl: https://www.ldraw.org/parts/official-par...rtid=40232

Looks like to this owls (any of thems): https://www.bricklink.com/v2/search.page...ngular#T=A

And I also looking for the Wizard of Oz patterned / printed minfigures parts here (heads, hips, legs, arms and torso): https://forums.ldraw.org/thread-24694.html

Thank you very much! :-)



Attached Files Thumbnail(s)
   
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  Belville/Scala cat
Posted by: Nathan Feist - 2021-07-01, 14:34 - Forum: Part Requests - Replies (4)

Hi all,
Philippe recently created a number of Scala parts for this thread. I'm looking for another one of these old parts, the standing cat 6175, which has two printed varieties:

[Image: 6175px1.1066967678.jpg]              [Image: 6175px2.1066967683.jpg]

I don't see it on Parts Tracker or Digital Bricks (not sure about LDD or the Unity microgame but I doubt it) so if anyone wants to tackle a 3d model, it would be a valuable addition. The part's dimensions are 3.2 x 3.3 x 1.05 cm and both sets of legs have a recess at the back to fit between studs.

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  Minifig hair parts
Posted by: Orion Pobursky - 2021-06-28, 16:34 - Forum: Part Requests - Replies (12)

Anyone care to do the following:

Available on digital-bricks.de (http://www.digital-bricks.de/en/index.php?site=lddp&mg=243):
23187 Minifig Hair with Side Part - Wavy Mid-Length
15503 Minifig Hair Beehive Style with Sideways Fringe
13785 Minifig Hair Ponytail and Fringe

Available via Unity convert:
53126 Minifig Hair Put Up with Braids

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