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2003 Pattern
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reviewing obsoleted parts
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Primref wiki
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Precise geometry vs fine-shading topology? |
Posted by: Max Murtazin - 2022-12-03, 20:19 - Forum: Parts Authoring
- Replies (7)
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The topic that is bugging me a bit lately, is what should be really put in priority - precise geometry, or cutting down on that a bit, to have model be shaded way more nicely? Example of that would be the cut cylinder on the 50921. It features cylinder cut by the other one. In the current version, it looks like this:
The thin triangles lead to a pretty unpleasant shading, which essentially keeps edges very clear
It can be fixed by merging some of the vertices, but that results in cylinder not being really circular anymore:
I am not sure which approach is favorable. First result has pretty precise shaping, but loses in appearance. Second one is more fine in how it looks, and precision loss, while present, is not that dramatic
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Matrix math for curved prims |
Posted by: N. W. Perry - 2022-12-01, 19:19 - Forum: Parts Authoring
- No Replies
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Is it possible to get a rotation matrix for a circular primitive, given a simple (I guess quadratic) Bézier curve?
All of our curved prims are circles or conical, and I’ve read that any affine transformation of a conic section will result in another conic section. If the simple Bézier curves are likewise conic (which may be a wrong assumption), then theoretically they can all be represented by a 2D shear matrix, right?
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Parts Tracker bug in release script (non-critical) |
Posted by: Orion Pobursky - 2022-11-30, 4:42 - Forum: Parts Tracker Discussion
- Replies (1)
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I found a bug in the release script of the PT. If the first lines after the header are TEXMAP lines, the !HISTORY line for the release after those TEXMAP metas. I've currently found 6 affected parts in the Official Library:
parts/36069ap01.dat
parts/36069bp01.dat
parts/98088p01.dat
parts/98088p02.dat
parts/98088p03.dat
parts/98088p04.dat
If you find any more, let me know.
Note: This does not affect any visible aspects of the part. The only problem is that the header is out of compliance with the Header Spec.
I'll track the down the source of the bug and recycle the affected parts for the 2022-06 release.
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Brick Sizing |
Posted by: Loren King - 2022-11-28, 10:10 - Forum: Help
- No Replies
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Good morning everyone! I have one question and I haven't been able to find it in the forums. What are the recommended settings for my Creality Ender 3 Pro? I've seen settings on websites that recommend a 1.2mm wall thickness with 4 layers iirc but those bricks don't fit well together without sanding. Any advice would be greatly appreciated on this. Also, thank you to all for having such a fantastic community!
-King04758
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Part 45677 and 52031 |
Posted by: Takeshi Takahashi - 2022-11-26, 12:09 - Forum: Parts Tracker Discussion
- No Replies
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I've found the descriptions of these two parts 45677 and 52031 are inconsistent, while creating sticker shortcuts.
45677 Wedge 4 x 4 x 0.667 Curved
https://www.ldraw.org/parts/official-par...rtid=45677
52031 Slope Brick 45 4 x 6 x 0.667 Double Curved
https://www.ldraw.org/parts/official-par...rtid=52031
The top curvature and side tapers are exactly the same between the two, but only the width differs (4 stud wide vs 6 stud wide).
According to the file history, Chris made the change of description of 52031 in 2019 and not for 45677.
I think this change would be reasonable:
45677 Slope Brick 45 4 x 4 x 0.667 Double Curved
Moreover, as both of these parts have some substandard (lots of T-junctions, invalid condlines and upper-case references), they need to be reworked in near future. (including splitting top printable surfaces)
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