ARM64 Release?


ARM64 Release?
#1
I have noticed that the 64 bit LDraw installer is especially slow when running on my current-generation ARM-based Windows PC (Surface Laptop, Copilot+ PC, Snapdragon® X Elite / 12 cores).  The actual apps x64 run pretty well on the ARM device (via emulation), but I am sure an ARM compiled version of apps like LDview would be even better.

I was wondering if anyone has explored creating a native Windows ARM version of the LDraw suite, or even just the installer?

Sincerely,
---Tom
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RE: ARM64 Release?
#2
If I understand you correctly you are talking about the AIOI? Be asured that it takes also an eternity on a normal Win system, due to the sheer amount of files which have to be copied (as a side note, it takes the same amount of time to compile it). 

If you wanna have a look be my guest though. I can send you the project files for Indigo Rose's Setup Factory used to compile the .exe.

w.
LEGO ergo sum
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RE: ARM64 Release?
#3
(2025-08-05, 6:19)Willy Tschager Wrote: If I understand you correctly you are talking about the AIOI? Be assured that it takes also an eternity on a normal Win system, due to the sheer amount of files which have to be copied (as a side note, it takes the same amount of time to compile it). 


Yes, I was referring to the AIOI.  On further reflection, it probably doesn't make sense to create an ARM installer until at least one of the apps has a native ARM port.

Does the installer send any telemetry data back to ldraw.org website for diagnostic purposes?  If so, maybe a better short-term change would be to ensure that the native OS architecture is reported back so that the LDraw team can see how prevalent that architecture has become.

---Tom
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RE: ARM64 Release?
#4
(11 hours ago)tom alphin Wrote: Does the installer send any telemetry data back to ldraw.org website for diagnostic purposes?

Nope. The only thing we track is clicks on the LDraw.org sites.
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