LDCad Part render errors


Part render errors
#1
I'm working on the new TIE Interceptor and 35154ps1 renders odd. The PT webGL renderer and LDView are unaffected.

   
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RE: Part render errors
#2
(2024-05-27, 2:23)Orion Pobursky Wrote: I'm working on the new TIE Interceptor and 35154ps1 renders odd. The PT webGL renderer and LDView are unaffected.

It seems to be tripping over the 30 digit decimal count in the s01 subpart.

This is a LDCad string to float handling bug, but why so many?
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RE: Part render errors
#3
Philo probably forgot to round. It'll get fixed. Thanks for looking.
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RE: Part render errors
#4
(2024-05-27, 5:30)Roland Melkert Wrote: It seems to be tripping over the 30 digit decimal count in the s01 subpart.

This is a LDCad string to float handling bug, but why so many?
...Because I didn't processed the file with Datheader that does final rounding in my workflow Wink

Now corrected on PT.
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