Restricting parts to whole number x,y,z script
2023-11-28, 4:22 (This post was last modified: 2023-11-28, 4:24 by Ironmatt.)
2023-11-28, 4:22 (This post was last modified: 2023-11-28, 4:24 by Ironmatt.)
So I wrote this script in lua that takes all the parts in a ldr and moves them to their "rounded" location (I have a massive studio 2.0 file that I have been working on for a while, and a bunch of stuff is slightly out of place in completely different directions)
I tried the script, and it works perfectly, but I was wondering if there was a way to make it so that the individual parts of each submodel could also be targeted and align to the world grid.
btw i used another script by N W Perry as a starting point
I tried the script, and it works perfectly, but I was wondering if there was a way to make it so that the individual parts of each submodel could also be targeted and align to the world grid.
btw i used another script by N W Perry as a starting point