Hi!
I'm using ldr files in Three JS (LdrawLoader) and I would like to make model "lighter".
Plates with studs VS plates without studs (inside models/walls) - can I spare some memory this way? (maybe if i replace 100 plates) I'm not certain whether it is worth to spend time for replacing plates in models.
(BTW: Is there a "replace" method/function in LDCad? Without it I will have to do it manually...)
I also tried to use bigger pannels instead of stacked bricks as walls.
Maybe there are another techniques?
(I heard about Ldraw Boxer (from sourceforge), but archive file contains only dat files, no exe program)
I'm using ldr files in Three JS (LdrawLoader) and I would like to make model "lighter".
Plates with studs VS plates without studs (inside models/walls) - can I spare some memory this way? (maybe if i replace 100 plates) I'm not certain whether it is worth to spend time for replacing plates in models.
(BTW: Is there a "replace" method/function in LDCad? Without it I will have to do it manually...)
I also tried to use bigger pannels instead of stacked bricks as walls.
Maybe there are another techniques?
(I heard about Ldraw Boxer (from sourceforge), but archive file contains only dat files, no exe program)