LDPub3D - assembly scale vs camera distance
2019-11-17, 10:05 (This post was last modified: 2019-11-18, 19:52 by CJ H..)
	2019-11-17, 10:05 (This post was last modified: 2019-11-18, 19:52 by CJ H..)
		I'm just getting started with LPub3D (after running into Studio's limits with flexible parts and switching to LDCad).  I'm having trouble with something that seems pretty basic; I'm sure I'm missing something obvious.  In the Configuration>Build Instructions Setup>Assembly Setup menu, a couple of different tutorials mention a scale setting.  However in my LPub3d (v2.3.12), I only find "Camera Distance", which seems to do something similar. 
Could someone explain the difference between "camera distance" and "scale"? And where can I set the global default scale and then modify it for a given page in the instructions?
	
	
Could someone explain the difference between "camera distance" and "scale"? And where can I set the global default scale and then modify it for a given page in the instructions?
 
       
       
 

 
 
 
			
