[LDPartEditor] 0.8.6 Beta Released
2016-03-19, 23:25 (This post was last modified: 2016-03-24, 16:27 by Nils Schmidt.)
2016-03-19, 23:25 (This post was last modified: 2016-03-24, 16:27 by Nils Schmidt.)
Hey!
Well, it's a small number increase from 0.8.5 to 0.8.6, but there are a lot of improvements with this release.
As always, you can download LDPE from this page:
http://nilsschmidt1337.github.io/ldparteditor/
Currently, there is a critical bug in version 0.8.6 (risk of data loss):
If you open a file again (which is modified with LDPE, not saved and has an asterisk * as a filename suffix), the file in 3D editor gets cleared.
Changelog:
(9 new features and 11 bug fixes)
With this release you will be able to...
The following critical issues were fixed:
The program was tested intensively with "real world" files.
However, it is still a beta version and something can go wrong in about 100.000 lines of code.
Well, it's a small number increase from 0.8.5 to 0.8.6, but there are a lot of improvements with this release.
As always, you can download LDPE from this page:
http://nilsschmidt1337.github.io/ldparteditor/
Currently, there is a critical bug in version 0.8.6 (risk of data loss):
If you open a file again (which is modified with LDPE, not saved and has an asterisk * as a filename suffix), the file in 3D editor gets cleared.
Changelog:
(9 new features and 11 bug fixes)
With this release you will be able to...
- ...customise the layout of the 3D editor toolbars by placing one of the "layout_3D_editor.cfg" files in the application folder. You find two different layouts in the attached archive "layouts.zip". The new modern version could improve your workflow
- ...zoom in/out on the primitive area with two new buttons (-) and (+) (instead of using Ctrl+Mousewheel)
- ...use "Cut, Copy, Paste, Delete" in the right-click contextual menu from the text and 3D editor
- ...browse in the last visited folder if you open a file dialog again.
- ...select something and move it into a subfile (with a click on the old "Add Subfile" button), supports cut and copy
- ...draw to the cursor position from the text editor (there is a button on the 3D editor, to enable this behaviour).
- ...use two new buttons ("Save Part" and "Save Part As...") in the 3D editor.
- ...use a new "Switch BFC" button in the text editor.
- ...reset the snapping/grid values to the default value with a right click on the corresponding "coarse", "middle" or "fine" button.
The following critical issues were fixed:
- Creating a new *.dat (Text Editor) did not rebuild the hints/warning/errors tree.
- Java heap space problems on 32bit machines
- "Merge / Split => Transform / Rotate / Scale" was able to break the 3D model triangulation.
- "Merge/Split => Rotate Selection" did not rotate around Z axis
- "Open *.dat File" did not rebuilt the text editor tab, if the same file was saved before.
- Copy->Paste->Mirror, mirrored the initial copy.
- The hide/show state was deleted on undo/redo.
- "Save as..." did not update the <"0 Name: "> (and type) entry accordingly.
- The "Select Touching" implementation was not correct. It selected too much.
- Focus issues: A click on a button in the 3D editor removed the focus from the 3D view
- A small memory leak (<1KB)
The program was tested intensively with "real world" files.
However, it is still a beta version and something can go wrong in about 100.000 lines of code.