LDRAW is great for rendering but ...

LDRAW is great for rendering but ...
... there's no smooth way actually.

The only method what worked for me to create nice and perfect renderings was using the add-on via BLENDER.

Every other method by using the exporters of some tools failed.

What would we need:

And LDR-exporter reading LDR and MPD files using a feature called INSTANCES. COLLADA would be the format to go.
Instances can be groups by geometry and color or just be geometry. I have to use geometry and color for MODO.
Instancing means that you have one master brick and the other bricks of the same type in a scene will be "virtual copies". You can translate, rotate or scale them. If you change the master mesh all instance-copies will be updated to the same type.
This is one feature I was asking for the LDR-Importer for BLENDER on GitHub.

And last but not least two optional features to choose:

- studs with its own top bevel because the studs top bevel is a bit bigger than the other edges
- the extruded LEGO logo (not the rounded one)
Re: LDRAW is great for rendering but ...
If I knew how to make such a program, I'd definitely try to make a new converter. Without a doubt.
I don't have the skills and knowledge (yet?) to do it though Sad
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