LPub3D - rotstep
2016-02-08, 17:43 (This post was last modified: 2016-02-09, 18:03 by Roland Melkert.)
2016-02-08, 17:43 (This post was last modified: 2016-02-09, 18:03 by Roland Melkert.)
One of the hardest things to achieve is getting the perfect angle for a specific step. I normally use the standard angle, but sometimes you need to change it to show where a specific piece is attached...
I'm familiar with the use of the ROTSTEP command, both relative (which I use most) and absolute), but I was wondring if there were some better way to find the right angle than guessing the numbers.
When I used MLCad I used the preview window for the ROTSTEP command, but I haven't found anything similar in MLCad (yet). Since LPub3D also has a 3D view pane (which I haven't found a use for yet) I was wondering if that could be used to determine the correct numbers for a specific ROTSTEP command.
I'm familiar with the use of the ROTSTEP command, both relative (which I use most) and absolute), but I was wondring if there were some better way to find the right angle than guessing the numbers.
When I used MLCad I used the preview window for the ROTSTEP command, but I haven't found anything similar in MLCad (yet). Since LPub3D also has a 3D view pane (which I haven't found a use for yet) I was wondering if that could be used to determine the correct numbers for a specific ROTSTEP command.