Set the LDView camera position with POV values?
2016-01-04, 6:33 (This post was last modified: 2016-01-04, 22:43 by Travis Cobbs.)
2016-01-04, 6:33 (This post was last modified: 2016-01-04, 22:43 by Travis Cobbs.)
Hi, is it possible to set the LDView camera position using the location and look values from a previously exported POV?
Thanks,
Brian
Code:
// .LXF > .LDR > .POV
// .LDR generated by LEGO Digital Designer 4.3
// .POV generated by LDView 4.1
// POV-Ray version 3.7.0.msvc10.win64
// POV Camera location vector
#declare LDXCameraLoc = < -321.407227,-293.625153,-993.385681 >;
// POV Camera look-at point vector
#declare LDXCameraLookAt = < 29.499531794876987,-257.1845097763055,32.221443202768342 >;
// POV Camera sky vector (<0,-1,0> will usually work for standard "up")
#declare LDXCameraSky = < -0.054637141728353447,-0.99703780595713842,0.054133134362709626 >;
// ...
Thanks,
Brian