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Set the LDView camera position with POV values? - Printable Version +- LDraw.org Discussion Forums (https://forums.ldraw.org) +-- Forum: General (https://forums.ldraw.org/forum-12.html) +--- Forum: General LDraw.org Discussion (https://forums.ldraw.org/forum-6.html) +--- Thread: Set the LDView camera position with POV values? (/thread-18538.html) |
Set the LDView camera position with POV values? - Brian - 2016-01-04 Hi, is it possible to set the LDView camera position using the location and look values from a previously exported POV? Code: // .LXF > .LDR > .POV
// .LDR generated by LEGO Digital Designer 4.3
// .POV generated by LDView 4.1
// POV-Ray version 3.7.0.msvc10.win64
// POV Camera location vector
#declare LDXCameraLoc = < -321.407227,-293.625153,-993.385681 >;
// POV Camera look-at point vector
#declare LDXCameraLookAt = < 29.499531794876987,-257.1845097763055,32.221443202768342 >;
// POV Camera sky vector (<0,-1,0> will usually work for standard "up")
#declare LDXCameraSky = < -0.054637141728353447,-0.99703780595713842,0.054133134362709626 >;
// ...Thanks, Brian Re: Set the LDView camera position with POV values? - Travis Cobbs - 2016-01-04 Unfortunately, no, there's no way to do that. |