[LDPE] 1.8.62 Released (bugfix for PrimGen2, bugfix for TEXMAP)


[LDPE] 1.8.62 Released (bugfix for PrimGen2, bugfix for TEXMAP)
#1
Hey,

this release includes three bugfixes.
One corrects the condlines which are generated by PrimGen2 for all tori types.
The problem: the condline coordinate was calculated in a different way than the coordinate of the quad, which resulted in minor differences.

The other two bugfixes are solving display problems with TEXMAP. I noticed the issues while I was checking 2454aps5.dat.


[Image: imgDuke2.png]

As always, you can download LDPE from this page:

http://nilsschmidt1337.github.io/ldparteditor/

Changelog:

(3 bug fixes)

With this release the following critical issues are fixed:

  1. The generated condline coordinates for the Torus from PrimGen2 did not match the coordinates of the generated quads.
  2. The transparency calculation for TEXMAP images was incorrect on the old OpenGL 2 renderer.
  3. Fallback geometry in TEXMAP sections was shown (in LDraw Standard render mode with the old OpenGL 2 renderer).

The program was tested intensively with "real world" files.
However, something can go wrong in about 140.000 lines of code.

Installation on Windows:

  1. Download and extract LDPartEditor_win32_x64.zip
  2. Run LDPartEditor-1.8.62.msi
  3. Start LDPartEditor from the start menu
Installation on Linux:

  1. Download and extract LDPartEditor_linux_x64.zip
  2. Install ldparteditor_1.8.62-1_amd64.deb
  3. Start LDPartEditor from the menu or via launcher
Installation on Mac OS X:

  1. Download and extract LDPartEditor_mac_x64.zip
  2. Mount LDPartEditor-1.8.62.dmg
  3. Drag LDPartEditor.app to the Applications folder
  4. Copy ldparteditor.sh to your home folder
        4a. Open a Terminal.app and run ./ldparteditor.sh
        4b. Or open a Terminal.app and run /Applications/LDPartEditor.app/Contents/MacOS/LDPartEditor

I listen carefully to your requests and possible complaints. Please leave me a message, with your thoughts and wishes to further improve the software.

LDPE is a 3D CAD application: The overall system requirements are higher. While I recommend to use a powerful 64-bit multicore system, it could be possible, to run LDPE on older machines as well.

System Requirements:

Minimum System Requirements:
  • OpenGL 2.1 compatible Graphics Card
  • Operating System (64-bit): Windows [7 or newer], Linux [e.g. Ubuntu Linux >=14.4], Mac OS X [>=10.6]
  • CPU: Multicore-Processor e.g. Intel Core 2 Duo or AMD Athlon II (>2.0Ghz)
  • RAM: 4GB
  • Video-Memory: 1 GB
  • Free Disk Space: 100 MB
Recommended Requirements:
  • Operating System (64bit): Windows 7,8,10, Linux [e.g. Ubuntu Linux >=14.4], Mac OS X [>=10.6]
  • OpenGL 3.3 compatible Graphics Card
  • CPU: Multicore-Processor with 4 cores (or more)
  • RAM: >4 GB
  • Video-Memory: >1 GB
  • Free Disk Space: 512 MB
  • For a faster start, LDPartEditor and the LDraw™ library should be installed on an SSD.
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Messages In This Thread
[LDPE] 1.8.62 Released (bugfix for PrimGen2, bugfix for TEXMAP) - by Nils Schmidt - 2022-08-28, 10:40
RSS feed for new releases - by Nils Schmidt - 2022-09-19, 19:56
Primgen2.X details - by Nils Schmidt - 2022-09-27, 18:34
RE: Primgen2.X details - by Orion Pobursky - 2022-09-27, 19:05
RE: Primgen2.X details - by Magnus Forsberg - 2022-09-27, 20:25
RE: Primgen2.X details - by Nils Schmidt - 2022-09-29, 18:53

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