LDCad Advanced rotation techniques


RE: Advanced rotation techniques
#11
(2022-07-26, 19:16)Roland Melkert Wrote: If you want to rotate around the x-as you would use vector 1,0,0 (or -1,0,0) just like scripts do.

The dialog was intended for using information from third parties whom often use these rotation vectors instead of an orientation matrices.

Oh, I see, so that's a matrix row, not angles. Maybe that tool doesn't work the way I thought!
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Advanced rotation techniques - by N. W. Perry - 2022-07-22, 13:40
RE: Advanced rotation techniques - by N. W. Perry - 2022-07-26, 21:25

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