Edges between floating vertices?

Edges between floating vertices?

honestly I'm a bit embarrassed - I really thought I knew all about authoring after all these years. However - I took the modelled head of the horse and created a flattened copy at x=0. I'd like to join every vertex at x=0 to X=a in the modelled head. Once I get all edges the modelled (main color) head will be deleted in order to get only the edges, which will be used as "altitude" guides for a patterned version.


I could obviously do it manually but was wondering if it can be all done with just a few clicks. Any ideas?

LEGO ergo sum
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Edges between floating vertices? - by Willy Tschager - 2019-10-09, 11:10

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