![]() |
Edges between floating vertices? - Printable Version +- LDraw.org Discussion Forums (https://forums.ldraw.org) +-- Forum: Models and Parts (https://forums.ldraw.org/forum-18.html) +--- Forum: Parts Authoring (https://forums.ldraw.org/forum-19.html) +--- Thread: Edges between floating vertices? (/thread-23710.html) |
Edges between floating vertices? - Willy Tschager - 2019-10-09 Guys, honestly I'm a bit embarrassed - I really thought I knew all about authoring after all these years. However - I took the modelled head of the horse and created a flattened copy at x=0. I'd like to join every vertex at x=0 to X=a in the modelled head. Once I get all edges the modelled (main color) head will be deleted in order to get only the edges, which will be used as "altitude" guides for a patterned version. [attachment=4092] I could obviously do it manually but was wondering if it can be all done with just a few clicks. Any ideas? w. RE: Edges between floating vertices? - Philippe Hurbain - 2019-10-09 I think I have an idea, but I'd like to experiment. Can you share your "source" file? Quote:which will be used as "altitude" guides for a patterned version.I don't understand the idea behind that... RE: Edges between floating vertices? - Ulrich Röder - 2019-10-09 (2019-10-09, 12:05)Philippe Hurbain Wrote: I think I have an idea, but I'd like to experiment. Can you share your "source" file? I think... Willy means...he wants to use these Lines as a Basic Spline ... RE: Edges between floating vertices? - Gerald Lasser - 2019-10-09 (2019-10-09, 11:10)Willy Tschager Wrote: Guys, Wouldn't Pathtruder work with the path just being X=o to X=a? So you want a template for the front view? RE: Edges between floating vertices? - Gerald Lasser - 2019-10-09 I think I've got what you want, using Edger2 and YTruder Code: 0 // start with this set of triangles RE: Edges between floating vertices? - Philippe Hurbain - 2019-10-10 Ah, I didn't got what Willy wanted. If indeed the purpose is to create a wall surface around an existing top surface, Gerald method is right. See also this very old tutorial http://philohome.com/isecalc/yttut.htm (but of course use more modern tools!), or this more modern one: https://www.wiki.ldraw.org/index.php?title=Stickers:_making_a_random_shape_one (granted, a bit different: since the top here is not flat, we must use projection on plane in ytruder instead of translation by distance). RE: Edges between floating vertices? - Willy Tschager - 2019-10-11 (2019-10-09, 12:05)Philippe Hurbain Wrote: I think I have an idea, but I'd like to experiment. Can you share your "source" file? I don't wanna "wall" the two shapes. I know how to do that. I'd like to have lines from every single vertex to x=a. I added a few manually in the example. [attachment=4093] Once I have those I remove all color 16 and bring in my pattern: [attachment=4094] Now I move all vertices from the pattern to a position where the lines start sticking through to get the shape right. I cannot simply project the pattern onto the current head as it would create an ton of tiny, tiny triangles. w. RE: Edges between floating vertices? - Philippe Hurbain - 2019-10-11 OK, I see what you need and understand the purpose. Thinking... RE: Edges between floating vertices? - Philippe Hurbain - 2019-10-11 (2019-10-11, 18:27)Philippe Hurbain Wrote: OK, I see what you need and understand the purpose. Thinking...Got it... Write up tomorrow! RE: Edges between floating vertices? - Gerald Lasser - 2019-10-11 Ah, I think, I got what you want. What I usually do in such cases I draw immediately on the template.
|