Studio parts editor, decals, connectivity...


RE: Studio parts editor, decals, connectivity...
#7
(2019-05-21, 16:05)Philippe Hurbain Wrote: The method used by Studio is very similar to LDraw texmap (and as such is not soooo much faster to create - but for sure more convenient Wink ). I believe it could be possible to write a conversion tool. The long sting after "PE_TEX_INFO" is the png image, encoded in base64 (there is a working decoder here: http://www.webutils.pl/Base64)

I’m curious why they chose to “roll their own” solution instead of using the already existing texmap support for LDraw. I like Studio but I’m having a hard time recommending it because they’re not giving back to the LDraw project.
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RE: Studio parts editor, decals, connectivity... - by Orion Pobursky - 2019-05-21, 16:25

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