[LDPartEditor] 0.8.35 Beta Released (Selection Filter / Usability)


RE: [LDPartEditor] "fuzzy" vertices / zoom
#32
(2017-08-12, 11:47)Philippe Hurbain Wrote: Not sure we are speaking of the same issue. I was speaking of vertices very close in 3d space, not 2d distance in screen projection. And I have seen thee condline problem described by Magnus for example between a well defined vertex at one end, and a cluster of very close vertices in 3d. The 2d problem is often not an issue, you just have to slightly adjust viewpoint. 2d is really an issue only when we try to work  in -say- front view. 

The problem is that "what is close" depends on the zoom level, too. At 1000% zoom 0.1 LDU is a long distance. At 0.1% zoom the vertices are indistinguishable.
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Messages In This Thread
Automagic rounding? - by Nils Schmidt - 2017-08-08, 19:32
RE: Automagic rounding? - by Nils Schmidt - 2017-08-10, 16:03
Hover-Over-Menu (solved) - by Nils Schmidt - 2017-08-13, 14:56
Placing of tabs? - by Nils Schmidt - 2017-08-12, 10:23
RE: Placing of tabs? - by Magnus Forsberg - 2017-08-12, 12:41
RE: [LDPartEditor] "fuzzy" vertices / zoom - by Nils Schmidt - 2017-08-12, 17:01
Coplanar Quads? - by Nils Schmidt - 2017-08-15, 18:12
RE: Coplanar Quads? - by Philippe Hurbain - 2017-08-15, 18:53
RE: Coplanar Quads? - by Magnus Forsberg - 2017-08-16, 15:51

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