LPub3D Adding Multiple Twice-Used Callouts?


RE: LPub3D Adding Multiple Twice-Used Callouts?
#2
Well this is quite odd. I started from scratch and just made a new .mpd file, and loaded that into LPub. So now it works the way it should. I've heard LPub was buggy, so I guess this was the fix.
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RE: LPub3D Adding Multiple Twice-Used Callouts? - by Braden - 2016-07-16, 5:33

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