LDCad 1.3 Beta 1 (win+linux)

Re: LDCad 1.3 Beta 1 (win+linux)
Rubber bands use the exact same 'resolution' rules etc.

You could solve the example problem by using multiple skin sections to force different kinds of basesize.

As for the angle, you are right using a custom higher threshold (As 0.001 rad is very low) combined with a 1 or 0.5 ldu basesize will probly solve the resolution problem without inflating the fallback code that much.

I will make the threshold a skin option in the next version, I'm also going to do some tests to see if auto splitting is useful or not

The reason only 2 segments are joined is because of the very low threshold, and if remember correctly the angle is calculated between the first and last, so unless all segments are exact in line the angle between the first and last >0.001 quite soon.
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Re: LDCad 1.3 Beta 1 (win+linux) - by Roland Melkert - 2014-02-02, 18:51

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