Texture Mapping extension


Re: Texture Mapping extension
#15
The whole point of having a texture meta is so official LDraw parts can be created using it.

LDraw is a terrible language for making illustrations. Rather than spending huge amounts of time perfecting printed parts using LDraw geometry, people could make high-quality textures in minutes/hours. People who are good at part authoring could focus on real challenges instead. People who stink at part authoring (like me) could meaningfully contribute.

That's not going to happen if there's no agreed-upon standard to do so. That would be sad.

Allen
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Re: Texture Mapping extension - by Allen Smith - 2012-04-12, 22:37
Re: Texture Mapping extension - by Tim Gould - 2012-04-14, 22:08
Re: Texture Mapping extension - by Tim Gould - 2012-11-15, 22:51
Re: Texture Mapping extension - by Tim Gould - 2012-11-30, 21:55

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