(2017-08-08, 19:32)Nils Schmidt Wrote: How can I reproduce this?
I had to think about this and retrace my workprocess.
It seems to be possible to introduce an 'invisible' error into the entry-fields Move/Rotate/Scale menues.
It looks like there are only 8 decimals after the comma, but it is possible to place the cursor at the 'visible' end, and add a digit. When I then click somewhere else that digit dissapears from the view. I thought: OK, nothing happend. But that extra, invisable digit, can create a chainreaction that show up after a few futher movements of vertices, as a rotation error.
How many digits are actually stored from the entry fields? Why so many decimals after the comma?
If I want to rotate something 11.25 degrees, and not 11.25000000000000001 degrees, all I need is two decimals.