ldrawVR (ldraw virtual reality editor)


ldrawVR (ldraw virtual reality editor)
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Hi everyone,

I have created a virtual reality editor for ldraw.

https://github.com/baxterai/ldrawVR

ldrawVR currently supports Oculus Rift with Oculus Touch (although it could be easily upgraded to support Vive, considering that it is built using the Unreal Engine VR Template).

The C++ source is currently licensed under AGPLv3, which means that compiled/built versions of the project can't be distributed (due to Unreal Engine licensing restrictions), but you are welcome to test it out.

Custom parts are currently experimental (which use UE procedurally generated mesh objects), but it contains a full snapshot of the ldraw.org parts library (stored as UE static meshes). dat->fbx->uasset conversion of the parts library was achieved using the Blender Ldraw Importer add-on (along with some other tools to hack the fbx binaries).

I added some videos last year when I first tested it out (after around 4-5 weeks of development), a few days after the touch system arrived;

https://vimeo.com/196450456
https://vimeo.com/196450376
https://vimeo.com/196450270

Richard
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ldrawVR (ldraw virtual reality editor) - by Richard Baxter - 2017-01-27, 9:21

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