I've created the new pattern with LPC, of course.
I first made one mask of the unpatterned surface surrounding the pattern.
On top of that, or maybe behind it, I placed many differently stretched versions of a triangular raster pattern.
By selecting overlapping triangles and using the "SCG Intersection points" I got a set of new vertices.
I then connected these new vertices with "Merge with nearest triangle" and removed the unwanted triangles.
Many triangles it is....
I first made one mask of the unpatterned surface surrounding the pattern.
On top of that, or maybe behind it, I placed many differently stretched versions of a triangular raster pattern.
By selecting overlapping triangles and using the "SCG Intersection points" I got a set of new vertices.
I then connected these new vertices with "Merge with nearest triangle" and removed the unwanted triangles.
Many triangles it is....