Update: undo/redo stuff done, object moving and 3d selection done, also I've added the quick color toolbar (configurable!). Also I've added this kind of generalized radial primitives (I call them just radials for short) - basically arbitrary circular primitives. The point is that if you need a 1/4 ring 14 in your part, you can just add it and model the part with that without having to deal with primitives that don't exist yet and stuff. They can then be easily resolved into subfile references when you're done with the part. Right now it can do circles, cylinders, discs, disc negatives, rings and cones.
There's still a good lot of things to do before it's actually usable for part editing but I've gotten a lot done recently.
There's still a good lot of things to do before it's actually usable for part editing but I've gotten a lot done recently.