Sorry, but bending pieces is not possible in (so far I know) any application. There is no possibility to achieve bending by math for the transformation matrix and therefore bended pieces needs to be created as a single new part.
Only for rubber rings, chains, strings and tubes there are build in possibilities (in MLCad - LSynth) but they do not bend parts in real.
Only for rubber rings, chains, strings and tubes there are build in possibilities (in MLCad - LSynth) but they do not bend parts in real.