So then, I hope Travis has an idea (he said, getting polygones could greatly help him).
I was also think of creating the mesh directly in Illustrator, creating only polygones of 3 points (so triangles). But as I'm far away from being an Illustrator guru, I haven't find a way to do that yet.
I was also think of creating the mesh directly in Illustrator, creating only polygones of 3 points (so triangles). But as I'm far away from being an Illustrator guru, I haven't find a way to do that yet.