Texture Mapping extension


Re: Texture Mapping extension
#71
Travis Cobbs Wrote:As far as I know, the units should be in degrees. The spec should be updated to reflect this. One of the design goals was to make it easy for part authors to use textures. In my opinion, using radians would go counter to this design goal.

Cool :-) Reading the spec, it appears that only positive values should be used - is that correct? If so, and on the assumption that specifying an angle of zero makes no sense, I'd like to see the spec make explicit the range of allowable values: for example, 0<angle<=360.
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Re: Texture Mapping extension - by Tim Gould - 2012-04-14, 22:08
Re: Texture Mapping extension - by Alex Taylor - 2012-10-26, 19:37
Re: Texture Mapping extension - by Tim Gould - 2012-11-15, 22:51
Re: Texture Mapping extension - by Tim Gould - 2012-11-30, 21:55

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