Metalic gold primatives vs polygons rendering issue


RE: Metalic gold primatives vs polygons rendering issue
#6
(2026-02-12, 19:21)PeterĀ Grass Wrote: It's all flat. None of the polygons get specular hilighting regardless of the angle.

Is the BFC information correct? If you turn on green front faces in LDView, are all the faces green? Also, can you send me the part?
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RE: Metalic gold primatives vs polygons rendering issue - by Travis Cobbs - 2026-02-13, 0:09

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