(Today, 7:15)Philippe Hurbain Wrote: ...place the sticker file in Studio's custom parts folder and place the sticker part on the panel. Alternatively, take a screen capture of the sticker seen from front in LDview or Studio, and use that image as a decal in parts designer.
The first solution (copying LDraw files directly in the Custom Parts/parts folder) is generally dangerous because the filename could be in Studio’s database (already or later). It wouldn’t happen with a sticker but it happens with other parts, like DUPLO for instance. Don’t ask me why but some of the DUPLO parts are in StudioPartDefinition2.txt but they are there with no category (or zero) which prevents them from showing in the building palette (any palette).
The second solution is overkill

Other solutions:
— Import the sticker part as 3D model in PartDesigner and export it to Studio. If you don’t add any connectivity before exporting, that’s basically the same as Philo’s first solution but with a new filename. One advantage is that the sticker will show as a ‘part’ in the instructions.
You will have to either be creative with connectors in PD to be able to snap the sticker to the panel (or other parts) or to play with the Move tool in Studio every time you need to place the sticker (which also will never be seen as connected in Studio).
— Import the sticker part as 3D model in PartDesigner, and the panel as ‘Studio Part’, arrange them together and export the whole to Studio. The advantages are that 1) it can be linked to the BL ID, 2) you only have to fiddle with the placement once.
