I'd like to ressurect this discussion:
https://forums.ldraw.org/thread-28281-post-54224.html
To recap, the current practice is as follows:
- The part and the sticker should be color 16
- If the part is an assembly of a color 16 part and a transparent part and the sticker is placed on the transparent area:
- For a solid color sticker, the color will be the color of the sticker back (usually white)
- For a transparent sticker, the color will be Trans_Sticker
I'm advocating that all stickers in a sticker shortcut should be hard coded the color that they actually are.
In fact, I'm also leaning towards the notion that all sticker colors should be hard coded in the sticker itself (i.e. no color 16 boxes but white, clear, sliver, etc.). This would clear up a lot of problems but not sure we need to go that far.
https://forums.ldraw.org/thread-28281-post-54224.html
To recap, the current practice is as follows:
- The part and the sticker should be color 16
- If the part is an assembly of a color 16 part and a transparent part and the sticker is placed on the transparent area:
- For a solid color sticker, the color will be the color of the sticker back (usually white)
- For a transparent sticker, the color will be Trans_Sticker
I'm advocating that all stickers in a sticker shortcut should be hard coded the color that they actually are.
In fact, I'm also leaning towards the notion that all sticker colors should be hard coded in the sticker itself (i.e. no color 16 boxes but white, clear, sliver, etc.). This would clear up a lot of problems but not sure we need to go that far.