every once in a while improving the loader, which is now more of a mesh-processing tool
dealing with the various self-intersections, non-manifold surfaces etc. is "fun". But also means one can make steady progress. Hopefully some day can generate proper manifold meshes that are mostly solids.
dealing with the various self-intersections, non-manifold surfaces etc. is "fun". But also means one can make steady progress. Hopefully some day can generate proper manifold meshes that are mostly solids.