LDCad 1.7 Beta 1 (win+linux)


RE: LDCad 1.7 Beta 1 (win+linux)
(2024-12-04, 20:46)Roland Melkert Wrote: I could add a button to generate a pbg for a user location, but it isn't guaranteed to appear as you expect as pbg content is always loaded against the current search path order.

In a bigger picture then, is it possible to have a PBG in my user search path and then create a category bin that will load the found bins without having to hard code their path?

IE I have a parts folder called "Trained Bricks Rods" and I put "trained_bricks_rods.pbg" in that folder for those items. Then I add an entry into the root.pbg to load custom.pbg where I have an entry called "Trained Bricks" that looks for "trained_bricks_rods" without a specified path?

I am just trying to see my custom parts in a parts list that is at least semi-automatically, if not fully automatically, generated manner so I dont have to update the pbg every time I add a new part or parts to my library. 

I hope this makes some sense. I could also see this being a nice use case for parts authors to have a way to quickly get at their new parts for testing as they make them but I dont do a lot of that.
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Messages In This Thread
RE: LDCad 1.7 Beta 1 (win+linux) - by Sezen - 2023-10-30, 17:26
RE: LDCad 1.7 Beta 1 (win+linux) - by Sezen - 2023-10-31, 16:54
RE: LDCad 1.7 Beta 1 (win+linux) - by Sezen - 2023-11-01, 14:09
RE: LDCad 1.7 Beta 1 (win+linux) - by Sezen - 2023-11-02, 18:23
RE: LDCad 1.7 Beta 1 (win+linux) - by CJ H. - 2023-11-30, 8:15
RE: LDCad 1.7 Beta 1 (win+linux) - by CJ H. - 2023-12-01, 4:11
RE: LDCad 1.7 Beta 1 (win+linux) - by CJ H. - 2023-12-01, 4:19
RE: LDCad 1.7 Beta 1 (win+linux) - by CJ H. - 2023-12-15, 5:27
RE: LDCad 1.7 Beta 1 (win+linux) - by Cam's Bricks - 2024-12-04, 20:58

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