(2022-07-26, 19:16)Roland Melkert Wrote: If you want to rotate around the x-as you would use vector 1,0,0 (or -1,0,0) just like scripts do.
The dialog was intended for using information from third parties whom often use these rotation vectors instead of an orientation matrices.
Oh, I see, so that's a matrix row, not angles. Maybe that tool doesn't work the way I thought!